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<myQuote order="random" ⁄>A desonra é como cicatriz numa árvore; aumenta todos os dias.
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<myVisitorsMap ⁄>In the print world, color management typically involves calibrating your entire workflow, from scanner or digital camera to computer display to hard proofs to the final press output. This can be quite a tall order, especially when the devices use different color spaces - matching RGB and CMYK devices is notoriously hard.
When designing or editing for TV, calibrating the main editing display and using a broadcast monitor are common; these show real-time proof of how the image will look on a typical TV in a viewer's home. In such a scenario, color management offers many benefits and is highly recommended.
When building Web and application interfaces, the situation is a little different. The final output is the same device that you're using to create the artwork: a computer display (putting aside for now differences in gamma between Windows, Mac OS X prior to 10.6 and the iPhone, which we'll cover later.)
There is a catch, though. Even though you're creating the Web or app interface on the same device that the final product will be shown on, the colors will have various sources: images (typically PNG, GIF and JPEG), style markup (CSS) and code (JavaScript, HTML, Objective-C, etc). Getting them all to match can be tricky.
este é só um excerto do artigo, para aceder ao artigo completo, clique no link em baixo:
this is just a small excerpt from the article, to access the full article please click in the link below:
http://www.smashingmagazine.com/2009/10/12/setting-up-photoshop-for-we...
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